Wednesday, February 6, 2013

Handheld Distraction: Zero Escape: Virtue's Last Reward


For whatever reason I made a conscious decision to not include my handheld games in my backlog, but this one...this one deserves special mention. I haven't seen a ton of coverage on this game on major websites, so I figured I'd give it the old plugeroo.

Virtue's Last Reward is the second game in the Zero Escape series. While there are a good number of escape-the-room type puzzles, you'll be spending the majority of your 35+ hours reading, making this more of a digital novel than a game per se. That's not to say that you'll be disconnected from the experience. Branching paths and crucial decisions must still be made by the player and these decisions have huge implications on which of the many many endings you'll see. But let's not discount the quality and weight of the story either.

VLR's plot is very sci-fi and requires a lot of attention to detail from the player, but the payoff is oh-so-worth-it. You and eight other people wake up in a facility and are forced to play through something called the "AB Game". A mysterious AI taunts you throughout the experience and the danger of the life-or-death situations presented to you feels very real. The ultimate goal is to escape the facility, but the lingering question is "why?" The ending you're shown at the conclusion of each branching story path will give you a small clue to that overarching question until you finally see the true ending, which will consequently blow your motherfucking mind.

Virtue's Last Reward is on Vita and 3DS. I can't recommend it highly enough.

No comments:

Post a Comment