Thursday, May 3, 2012

Up Next: Megaman 7


Developer: Capcom
Release Date: September 1995
Average Review Score: 70%

I'm playing this via the Megaman Anniversary Collection on PS2 - and it forces you to beat one game before moving on to the next one. I beat the first one - Megaman 2 was unlocked. I beat that one, Megaman 7 is unlocked. Crazy right? Like, probably the craziest thing you've ever heard.

Megaman 7 is the first and only main Megaman game to appear on the SNES (the popular Megaman X series began a few years earlier). When the game was released, critics complained of it being too similar to the previous six games in the series. But I've only got Megaman 1 and 2 to compare it to, so it's pretty unique so far.

This
Then This



















One of the interesting things about it is that not all the levels are open to you at the start. In the first two games, you had 6-8 levels to choose from, all available at the start, with part of the challenge coming from figuring out the right order in which to play through them. In Megaman 7, you only have four levels to choose from at the start - once those are completed, you get access to the next four. This makes it a little easier to figure out the proper order and streamlines the process a bit.


The graphics also seem to have been given a facelift. I say "facelift" specifically because it has that good ol' look-and-feel of the classic Megaman. Huge enemies, colorful characters, and memorable bosses are all hallmarks of the series, and that continues here, only with eight extra bits. The Blue Bomber's character model was also given a little more screen space, making him much larger within the environments.

Jurassic Park Man

Facelift McGoo.

So far I'm really enjoying the 7th entry in the legendary series. I've beaten four of the eight robot masters, but then I've got the inevitably difficult Dr. Wily stages. Wish me luck!


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