Oh yes. This game freaking rules! I'm about 4-5 hours in and I'm loving every second of this masterpiece. One thing that strikes me about every God of War game after the first one, is how consistent the feeling is. Even the PSP game felt like it's console brethren. I say this because there have been different people at the helm for each iteration of the trilogy - and while I'm sure many of the same programmers and sound designers carried over from game to game, you usually get a different feeling when directors come and go. But they have really managed to make this feel like a genuine part of the three part story.
I would like to talk about the first 30-45 minutes of gameplay because it's so freaking awesome. I don't want to spoil it for you though if you haven't played it. So if you've already played it, or you just don't care, keep reading - however if you want to go in fresh, you can stop here.
Spoilers Go!
So this opens right where the second game ended - in the most exciting cliffhanger of all time. Kratos is riding on the back of the Titan, Gaia as she and the other titans climb Mt. Olympus to take out Zeus once and for all. So the game starts you running around, fighting enemies on Gaia, and as she climbs this mountain you are shifting around and the ground is falling out under you as you fight off waves of baddies.
Then comes the first boss fight - Poseidon. The early part of this fight is awesome, but pretty standard by God of War requirements. Huge monster, attacking from multiple angles, takes tons of hits before the "Press Circle" notification comes up. However, this is one of the coolest boss designs in the series. Poseidon is sitting on a huge throne of water while tentacles of aquatic horses charge at you and piece through Gaia and mountain rock. Once you destroy his outer water based exterior, he is a mortal. And you begin to effing destroy him. BUT - you are seeing it from Poseidon's perspective. So as you hit the QTE buttons you see the brutality take place from the POV of the victim.
The final blow asks you to press R3 and L3 at the same time - you know, like when you click in the thumb sticks? And this causes Kratos to dig out Poseidon's eyes. With his thumbs. Damn.
Spoiler Stop!
I feel like this game more than any other in the series forces you to be a complete tool. I have vivid memories from the first game of killing a few innocent people because it met my ends, but nothing like this. In addition to the Poseidon brutality I mentioned, there are a few key moments here where I've been like "no...come on. I don't want to kill this guy!" But it's the only option.
There has been a lot of discussion about this storytelling mechanic - where you are forced to be one way or the other. If you are given a choice, say like in the Fable games, where you can be a hero or a douche - you are essentially imposing your morals and actions on the character. This is great from a role playing perspective - especially when your actions produce different consequences (Heavy Rain, et al.). Whenever I'm playing a game where I'm given a choice like that, I always take the moral route. Even if it's at the sacrifice of booty or ammo, I always feel bad about hurting innocent people - even virtual people.
But if you want to tell a story about a badass Spartan, you need to force the player to be a badass Spartan. And ho boy - they are forcing my hand alright. I have already killed three or four people while they screamed for mercy, and yet I don't feel guilty about it. Because I do not have a choice - I am playing through the eyes of Kratos, and he is a ruthless motherfuc**r